|
|
|
All the secrets of Sims 2 lycanthropy are here. How will being a werewolf affect a player's sims? Expect them to become slobs and to fear the cure.
Many players may wonder about how to go about controlling special sim creations like vampires, plant-sims, zombies, and werewolves. Players unfamiliar with the inner secrets to these sims may be surprised or upset when they make one for themselves. For instance, vampire sims will slowly die if awake during the day at all, whether they are outside their home in direct sunlight or not. These same intricacies apply to werewolves and this guide is here to illuminate them. Transforming into a WerewolfEvery night the werewolf sim will transform. The transformation drops hunger drastically, sometimes into serious levels. It will also alter the sim’s energy level, refreshing it for the nighttime. In the morning they will transform back into a normal sim. Another odd thing with the werewolf transformation involves the changing personality of the afflicted sim. With each transformation the werewolf sim loses neatness, slowly and steadily becoming a terrible slob. Werewolves will urinate in the shower and never clean up their plate, whether they are transformed or just a normal sim. Also each transformation will drop the afflicted sim’s niceness. Werewolves become mean then as well. However, it isn’t all about loss in the personality department. Werewolf sims gain playfulness and outgoing personality points with each transformation. Another strange benefit is that each transformation adds a new body skill point to the werewolf sim. To change the personality quirks of a werewolf, players can use boolprop cheats to drag the personality points back up after curing their werewolf. Sim-to-Sim Werewolf TransmissionOf course once a player has made one sim into a werewolf, it’s possible to spread the lycanthropy condition to another sim by attacking them. The option appears when a player clicks on another sim using their werewolf sim and chooses the command Savage. It will look just like a fight, but the end result is that the other sim has contracted the condition. Now that sim will transform into a werewolf as well. The Savage option is a positive social interaction for the werewolf sim. In fact, werewolf sims often want to savage others and spread the disease. However, be advised that the interaction is negative for the sim being attacked. They will be furious and likely knock over the werewolf sim’s garbage can. For a werewolf that savages others continuously the player must endure unending garbage-kicking and cockroach infestations if they don’t stay on top of picking it up. As an interesting, perhaps annoying side note, the option to Savage is age-restricted. An adult sim cannot Savage a teen sim, and children and toddlers cannot be turned into werewolves at all. A werewolf sim can only Savage others in the same age group. Fun Werewolf StuffNew social interactions appear for werewolf sims to use on others. Now, under the Irritate option, a player can have their werewolf approach another sim and make them wet themselves using Grr! Also, for players with werewolf and normal sims together under one roof, be advised that when werewolves howl a normal sim’s bladder need will drop sharply. If the werewolves howl too often the normal sims will all wet themselves, a potentially traumatizing experience for the other sims, albeit hilarious for the player. Once one werewolf has been created, players may find that sims in other families who have no connection to the werewolf sim will either fear or want the werewolf sim to be cured of his or her lycanthropy. Keep this in mind with intentions of curing the lycanthropy. Readers interested in creating werewolves should investigate Sims 2: Making Werewolves.
The copyright of the article Sims 2 Werewolves Revealed in Video & Online Games is owned by Rachael Shoemaker. Permission to republish Sims 2 Werewolves Revealed in print or online must be granted by the author in writing.
Comments
Oct 27, 2008 6:52 PM
Guest
:
Nov 21, 2008 8:30 AM
Guest
:
2 Comments
|
|
|
|
|
|
|
|